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#721 OFFLINE   Wicked

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Posted 29 November 2017 - 07:46 AM

Release Notes for 11/28/2017

2017.11.28 - csgo_blog_tag.png

[ AUDIO ]
– Improved performance of 3D audio. Positional audio is much more responsive when turning quickly.

[ War Games ]
– Players can now select from 3 maps during end-of-match voting in War Games.
– Added convars controlling end of match voting setup to simplify management of War Games community servers.

[ Misc ]
– Server HTTP log delivery will now have correct timestamps on log lines which occured before the remote listener was registered.
– Smoothed out game server hitching when a new player connects and downloads initial game state.
– Fixed occasional crash affecting official game servers.
– Fixed the extra 3 second delay in GOTV+ broadcast in some cases.
– SSE4 optimizations in network string tables to reduce server hitches on connection of new player.
– Console output of the game server can now be timestamped using “con_timestamp” convar.

[ TRUST FACTOR ]
– Updated trust algorithm based on data and feedback.

To help us further improve the Trust Factor, send us an email at CSGOTeamFeedback@valvesoftware.com with the subject “Trust Factor Feedback” and include a description of your experience and your Steam ID.


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#722 OFFLINE   Wicked

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Posted 02 December 2017 - 09:40 AM

Release Notes for 12/1/2017

2017.12.01 - cs_blog_tag.png

[ AUDIO ]
-Made bomb plant and bomb defuse sounds more audible with sound occlusion on.
-Fixed an exploit that allowed ambient sounds to be completely disabled.

[ MISC ]
-Re-enabled SSE4 optimizations for string tables and added -nosse4 command line option to disable SSE4.
-“find” console command now allows specifying multiple search strings. For example, “find decal r_” will find commands and variables that contain both “r_” and “decal”.


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#723 OFFLINE   Wicked

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Posted 20 December 2017 - 10:34 AM

Release Notes for 12/19/2017

2017.12.19 - csgo_blog_tag.png

[ THE ELEAGUE BOSTON 2018 CS:GO MAJOR CHAMPIONSHIP ]
– Team stickers, team graffiti, and stickers autographed by CS:GO pro players are now available for purchase in-game, from the Steam Community Market, or from the 50 piece Mega Bundle on Steam. 50% of the proceeds go to the players and organizations at Boston 2018. For more details, visit http://www.counter-s...ckem/boston2018
– Team stickers can be used as game pieces for the Boston 2018 Team Pick’Em Challenge.
— Preliminary stage picks can be made immediately, preliminary stage picks lock at the start of the preliminary stage matches.
— Group stage picks can be made when the preliminary stage has completed, group stage picks lock at the start of the group stage matches.
— Playoff picks can be made when the group stage has completed, playoff picks lock at the start of the first quarterfinal match.

[ HOLIDAYS ]
– Deployed Holiday Cheer for your festive fragging season.
– You can spread the Holiday Cheer! Gifts are now available for a limited time.

[ MISC ]
– Fixed ability to host offline server with friends for War Games when setting party lobby privacy to “Friends Need Invites”.
– Tournament server logs can now have item pickup/drop events enabled using mp_logdetail_items setting.
– Game servers will now sanitize player name string to not contain non-ascii control characters.
– Fixed unlocalized string in disconnect errors for other players.
– Fixed several client-side crashes.
– Added support to demoinfogo parser for decoding fixed user data size string tables which previously caused invalid substring calculation code path to run.

[ GAMEPLAY ]
– Replaced shotgun spread model (off by default). Available for offline and community servers for testing. For more details visit http://blog.counter-...holiday-spread/


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#724 OFFLINE   Wicked

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Posted 05 January 2018 - 11:28 PM

Release Notes for 1/4/2018

2018.01.04 - cs_blog_tag.png

[ BOSTON 2018 ]
– Flash Gaming is replacing Tyloo at the Boston 2018 Major:
— Flash Gaming stickers and graffiti are now available for purchase and are part of the ELEAGUE 2018 Boston CS:GO Major Championship Mega Bundle (the Mega Bundle no longer includes Tyloo).
— Boston 2018 Minor Challengers with Flash Gaming Autograph Capsule is now available (this capsule does not include Tyloo).
— Boston 2018 Minor Challengers with Flash Gaming (Holo/Foil) Capsule is now available (this capsule does not include Tyloo).
— The Tyloo Boston 2018 sticker is no longer a valid game piece for the Boston 2018 Pick’Em Challenge. Players who previously used a Tyloo sticker in the Pick’Em Challenge will need to make a new prediction.
— Updated in-game Boston 2018 signature for Ropz.

[ MISC ]
– In-game UI will correctly display subscribed Workshop maps in all versions of the game client.
– Enabled Steam Datagram Relays for 100% of game traffic to official game servers in Sweden.
– Fixed a bug where audio devices could sometimes not be changed properly in the settings menu.

[ MAPS ]
– Adjusted Wingman spawn positions on Overpass and Cobblestone.


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#725 OFFLINE   Wicked

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Posted 15 January 2018 - 08:27 AM

Release Notes for 1/10/2018

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[ MISC ]
– Holiday cheer comes to an end.
– Added main menu elements for in-game tournament streaming.
– Updated in-game Boston 2018 signature for Ropz.

 


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#726 OFFLINE   Wicked

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Posted 15 January 2018 - 08:27 AM

Release Notes for 1/11/2018

2018.01.11 - csgo_blog_tag.png

[ MISC ]
– Compatibility versions of official maps now show the official name of the map in the scoreboard.
– Added missing drop shadow on team logo for Sunny autograph stickers.

 


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#727 OFFLINE   Wicked

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Posted 15 January 2018 - 08:27 AM

Release Notes for 1/12/2018

2018.01.12 - cs_blog_tag.png

[ BOSTON 2018 ]
– 100 Thieves have withdrawn from the Boston 2018 Major:
— Their sticker is no longer a valid game piece for the Boston 2018 Pick’Em Challenge. The sticker and graffiti are no longer available for purchase directly or through the ELEAGUE 2018 Boston CS:GO Major Championship Mega Bundle.
– Boston 2018 Attending Legends (Holo/Foil) Capsule and Autograph Capsule are now available for purchase (these capsules do not include 100 Thieves).


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#728 OFFLINE   Wicked

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Posted 20 January 2018 - 05:42 PM

Release Notes for 1/19/2018

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[ MISC ]

– Added a convar tv_playcast_delay_resync, which allows users who occasionally lose their GOTV+ connection to increase the delay before a stream re-sync is attempted. Generally this should not be set higher than tv_playcast_retry_timeout.

– Fixed inertia problems in model compiler when low precision errors could lead to bad rotation inertia. Mappers will need to recompile their models to have a higher rotation inertia precision.


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#729 OFFLINE   Wicked

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Posted 4 weeks ago

Release Notes for 1/22/2018

2018.01.22 - csgo_blog_tag.png

[ BOSTON 2018 PICK’EM CHALLENGE ]
Enabled playoff Pick’Em bracket for Boston 2018 Major Championship. Build your bracket and predict all Quarterfinal, Semifinal, and Grand Final winners. You’ll earn 12 points for each correct Quarterfinal pick, 10 points for each correct Semifinal pick, and 7 points for picking the Grand Final winner. All brackets will be locked at 9 AM Eastern Time on Friday January 26 before the first playoff matches start, so make sure your bracket is ready!

[ MISC ]
Fixed an unlocalized string in GOTV timeout UI, which now will show total number of timeouts allowed and how many timeouts a team has taken.


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#730 OFFLINE   Wicked

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Posted 2 weeks ago

Release Notes for 2/8/2018

2018.02.08 - csgo_blog_tag.png

[ GAMEPLAY ]
– Enabled shotgun spread patterns on official matchmaking servers as described in http://blog.counter-...holiday-spread/

[ MISC ]
– Co-op Strike, Wingman, and Flying Scoutsman tags have been added to the workshop, so map authors can now tag their maps as playable in those modes.
– Co-op Strike, Wingman, and Flying Scoutsman tagged maps can now be launched into those modes from the Workshop tabs in game.
– Added a map place-able entity (vgui_world_text_panel) that allows mappers to put floating, localizable text in their map without needing custom res files.
– Added vscript function named ScriptPrintMessageCenterAllWithParams which requires 3 params that get inserted into the localization token at the %s1’s.
– CGamePlayerEquip now handles picking up healthshots and now respects max carry for grenades.
– Disabled sv_allowupload by default. If enabled, the filter restricting potentially malicious file types has been expanded.
– No longer exposing the server IP to clients in a circumstance where it wasn’t necessary. This should help prevent some DoS attacks.

[ MAPS ]
Nuke:
– Removed outer catwalk completely
– Removed helper catwalk onto silo
– New type of skylight windows in A site
– Added some cover in corner at back of B site
– Removed railings when entering B site from ramp
– Removed window in hut
– Moved entrance to hut slightly further in
– Moved up spawns for both teams
– Flipped static doors at T entrance to ramp
– Blocked off “old secret” area outside of garage
– Added solid white walls near CT spawn
– Rotated container outside of garage, and removed some smaller crates
– Removed access to crane inside of A site, made more of rafters accessible
– Reverted box-path onto hut inside A site to the old configuration
– Removed ladder up to rafters from inside A site
– Added collision for physics objects (except grenades) near water in B site

– For tournament organizers, the old version of Nuke is available on the Workshop.

Canals:
– Closed off windows overlooking courtyard and A
– Cleaned up sightline from corner balcony toward A and Arch
– Made CT route to B more direct
– Joined two rooms on CT side of B into one space
– Simplified cover on back side of B
– Removed Ivy “laddice”, now a skill jump / boost spot
– Grenade-clipped CT bridge railings for more predictable smokes
– Moved courtyard statues forward for cleaner sightline
– Added ashtray for smokers

– Re-released and updated the Phoenix Compound co-op map on the workshop.
– Updated Cache and Shipped to the latest versions. Details can be found on the workshop pages.
Cache Release Notes
Shipped Release Notes

[ CO-OP STRIKE ]
– When players complete a custom co-op mission, it now restarts the map at the end of intermission instead of sitting at a black screen.
– Fixed barrel exploding particle effect relying on a specific map’s effects and now has it’s own unique effects.
– Slightly increased barrel explode radius.
– Added mp_heavybot_damage_reduction_scale convar which allows maps/missions to adjust how much damage heavy bots can take.
– Various fixes to the Heavy Assault Suit in Co-op Strike mode to allow it to work like it used to in that mode.
– Exposed some convars to allow Co-op Strike (and other modes) to adjust the Heavy Assault Suit (mp_weapons_allow_heavyassaultsuit, mp_heavyassaultsuit_speed, mp_heavyassaultsuit_deploy_timescale, mp_heavyassaultsuit_aimpunch).


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#731 OFFLINE   Wicked

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Posted A week ago

Release Notes for 2/9/2018

2018.02.09 - cs_blog_tag.png

[MISC]
– Fixed a bug with the Medi-Shot that caused its ammo count and usage to be broken.


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#732 OFFLINE   Spor

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Posted A week ago

La Canals - "Added ashtray for smokers"  careva de la Valve nu putea dormi din cauza asta.


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#733 OFFLINE   Wicked

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Posted A week ago

Release Notes for 2/15/2018

2018.02.15 - csgo_blog_tag.png

[ CLUTCH CASE AND COMMUNITY CAPSULE 2018 ]
– Introducing the Clutch Case, featuring 17 community-designed weapon finishes and 24 new glove finishes.
– Introducing Community Capsule 2018, featuring 8 community-designed stickers.

[ AUDIO ]
– Added “snd_stream” option convar. Enabling this disables using audio cache and instead streams audio off disk.

[ MISC ]
– Fixed occasional crash when dropping Medi-Shots.
– Fixed ammo count not updating when dropping stack-able items like Medi-Shots.
– Updated the following weapon finishes:
— AK-47 | Frontside Misty
— M4A1-S | Chantico’s Fire

[ MAPS ]
Nuke
– Offset stairs by control room near bombsite B
– Removed some unintended positions on crane in bombsite A
– Fixed some minor bugs


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