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#821 OFFLINE   Wicked

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Posted 30 May 2019 - 06:52 AM

Release Notes for 5/29/2019

2019.05.29 - csgo_blog_tag.png

[MATCHMAKING]
– Ruby has been added to official competitive matchmaking.
– Zoo has been removed from official competitive matchmaking.
– Players will now be limited to a single cooldown level for abusively kicking teammates even if they vote kick multiple teammates in the same match.

[DANGER ZONE]
– Radar Jammer price reduced to $1,250.
– Slightly reduced the size of Ballistic Shield window.
– During warmup players start parachuting from greater height.
– Buy menu availability hints will no longer show during warmup.

[MISC]
– Optimized map loading process by using ambient lighting data included in newly built maps.
– Removed a development command for adjusting sound parameters.
– Updated radar maps for Vertigo.
– Stability improvements in decal rendering.

[MAPS]
Ruby
– Fixed tram bug
– Minor overall changes


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#822 OFFLINE   Wicked

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Posted 04 June 2019 - 17:12 PM

Release Note for 6/3/2019

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[MISC]
– Fixed “cl_teamid_overhead_always 1” to show only a pip (and not also show a name) above a player.


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#823 OFFLINE   Wicked

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Posted 11 June 2019 - 12:59 PM

Release Notes for 6/10/2019

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[MISC]
– Reduced memory footprint of some character model materials.
– Breach charges attached to hostages fall off when the hostage is picked up in Danger Zone.

[PERFECT WORLD]
– Enabled the Events panel for Perfect World CS:GO players.


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#824 OFFLINE   Wicked

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Posted 12 June 2019 - 13:58 PM

Release Notes for 6/11/2019

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[MISC]
– Fixed semi-transparent material on FBI variant A character.
– Several stability fixes for clients and game servers.


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#825 OFFLINE   Wicked

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Posted 19 June 2019 - 06:45 AM

Release Notes for 6/18/2019

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[20TH ANNIVERSARY]
– Celebrate 20 years of Counter-Strike with a retro version of Dust II, currently available in the Casual Dust II map group.
– The Chicken Capsule is now available for purchase in-game.

[GAMEPLAY]
– Adjustments to the AUG to bring its utility more in line with other rifles.
— Slightly reduced rate of fire.
— Reduced accuracy while unscoped.

[DANGER ZONE]
– Fixed an exploit involving duplication of items dropped by disarming another player.
– Players in warmup spawn closer to their teammate.
– Players in warmup now spawn with a random pistol.


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#826 OFFLINE   Wicked

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Posted 20 June 2019 - 10:47 AM

Release Notes for 6/19/2019

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[MISC]
– Fixed in-game blog sometimes not showing the most recent content.
– Fixed missing CSM on some materials in OpenGL.
– Fixed grass height bug on Linux.

[MAPS]
Dust II
– Fixed spawn priorities.
– Fixed pixelwalk in retro version.
– Added navmesh names for retro version.


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#827 OFFLINE   Wicked

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Posted 4 weeks ago

Release Notes for 7/16/2019

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[ MISC ]
– Added support for displaying Berlin 2019 Minor play-off matches in-game.
– Fixed the events lister showing two rows for events that were both favorited and featured.
– Adjusted HE grenade collision hull to reduce rolling when dropped.

[ MAPS ]
Workout
– Retextured the pool area so its a lot brighter
– Made movement in the pool area smoother
– Pushed the hostage rescue zone further forward
– Added CT sided cover to the basketball court
– Made the entire kids zone area much brighter
– Updated some textures and meshes throughout the map
– Due to customer complaints, homebrew coffee have added some bins
– Stopped players being able to slide up the horse at T side stadium entrance
– Fixed mesh clipping issue at the ice cream stand

Ruby
– Overall layout tweaks.

Dust 2
– The anniversary celebration has ended.


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#828 OFFLINE   Wicked

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Posted 4 weeks ago

Release Notes for 7/17/2019

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[ MISC ]
– Disabled purchasing of snowballs through console commands.
– Fixed server messages to truncate at valid unicode character boundaries.
– Increased buffer size for server notification messages like “Player x left the game”.


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#829 OFFLINE   Wicked

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Posted 3 weeks ago

Release Notes for 7/22/2019

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[Danger Zone]
– Added skill groups to Danger Zone.
– Skill groups are visible in the main menu and as a spectator after your match has completed.
– Danger Zone skill groups are driven by your placement in recent matches.
– Players of all skill groups can participate in matches together.


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#830 OFFLINE   Wicked

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Posted 3 weeks ago

Release Notes for 7/25/2019

2019.07.25 - cs_blog_tag.png

[ NETWORKING ]
– Added a game server network channel traffic analysis framework for each client connection.
– Added a game server setting, “net_chan_limit_msec”, which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server. Enabled CPU processing time limits on official game servers.
– Added a game server setting, “net_chan_stats_dump” which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown.


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#831 OFFLINE   Wicked

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Posted 2 weeks ago

Release Notes for 7/31/2019

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[GAMEPLAY]
– Added Breach and Seaside to Defusal Group Sigma.
– Removed Workout from official matchmaking.
– Added “Scrimmage Maps” to official competitive matchmaking. Scrimmage maps include: Ruby, Breach, Seaside.
— When playing Scrimmage Maps in official competitive matchmaking: there are no restrictions on players in your party, your Skill Groups will not be adjusted after the match, your Competitive Wins counter will not be incremented upon winning the match. Abandoning the match after you ‘ACCEPT’ will result in a penalty.

[LINUX]
– Game server logs on Linux are now using a separate thread to write the data to filesystem which improves performance of the game server main thread.

[MISC]
– Fixed a regression which prevented cycling grenades with TAG grenade.
– Fixed a rare crash related to bump mines and breach charges.
– Mute spinner on in-game players can now be dragged all the way down to zero.

[MAPS]
– Fixed an unintended boost position on Overpass.

Vertigo:
– New approach to B site
– Removed “rafters” around B site entrance
– Offset HVAC units on B site, numbered them
– Added a way to throw utility into B site without being exposed
– Removed one-way drop down elevator shaft
– Added ladder-room near elevator shaft, connects up to mid chokepoint, allows utility towards A
– Moved bridge over elevator shaft
– Moved T spawns further back
– Widened utility hole in T corridor to mid
– Made jump up on scaffolding at back of A easier
– Widened door at back of A
– Various minor bug fixes

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#832 OFFLINE   Wicked

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Posted A week ago

Release Notes for 8/8/2019

2019.08.08 - cs_blog_tag.png

[MISC]
– Fixed a bug where picking up weapons would sometimes fail when they were occluded by other weapons or grenades.
– Reduced friendly fire damage from Zeus-x27 in Danger Zone matches.
– fov_cs_debug will now respect floating point values.

[MAPS]
– Updated Seaside and Breach with the latest versions from CS:GO Steam Workshop.

Breach:
– Improved clipping
– Fixed hole in bushes at mid
– Removed window on top of ladder
– Removed a bunch of pixelwalks

Seaside:
– Re-added trigger_bomb_reset to water zone
– Fixed boost spots in T-spawn and outside B Deck.
– Fixed some pixel spots on T-Side Bridge and behind Bombsite A.
– Blocked various boost exploits.
– Blocked various bomb stuck locations.
– Fixed buggy door graphics.
– Fixed misc graphical issues.


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#833 OFFLINE   Wicked

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Posted 4 days ago

Release Notes for 8/14/2019

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[ BERLIN 2019 ]
– The “Berlin 2019 Viewer Pass” and the “Berlin 2019 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the players and organizations taking part in the StarLadder Berlin Major.
– With a Viewer Pass, you’ll get:
— An upgradable Berlin 2019 Event Coin.
— Access to the Berlin Pick’Em Challenge.
— Unlimited team graffiti for the duration of the event.
— Steam.tv team flair.
— Access to Berlin 2019 Souvenir Packages.
— All-new Viewer Pass Missions.
— Ability to purchase additional Souvenir Tokens.
– Team and player autograph stickers are available for purchase.

[ MISC ]
– Improved calculation of client packets processing time to account for dedicated server systems where clock can jump backwards.
– Optimized client-side processing when kills are scored with StatTrak weapons.

[ MAPS ]
– Breach has been updated to the latest Workshop version.


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