Jump to content


Photo

New Update Cs-Go


  • This topic is locked This topic is locked
915 replies to this topic

#901 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 04 December 2020 - 00:23 AM

BROKEN FANG PREMIER

 

 


  • iMan likes this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#902 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 04 December 2020 - 15:00 PM

Release Notes for 12/3/2020

2020.12.03 - cs_blog_tag.png

[OPERATION BROKEN FANG]
— Introducing Operation Broken Fang, featuring new game modes like Broken Fang Premier and Retakes, stats page, agents, weapon collections, missions, maps, and more!
— For more details visit www.counter-strike.net/brokenfang

[ GAMEPLAY ]
— Added Broken Fang Premier Mode.
— Added Retakes game mode.
— Added dynamic ping system to more game modes.
— Added new customizable chat wheel feature.
— Chat wheel can be customized under Keyboard/Mouse > Chat Wheel Keys options.

[ MAPS ]
— Added Ancient, Engage, and Apollo to Scrimmage, Casual and Deathmatch game modes.
— Added Frostbite to Danger Zone game mode.
— Added Guard and Elysion to Wingman game mode.
— Removed Mutiny and Swamp.

Cache:
— Removed excessive details.
— Generally smoothed visual experience.
— Visual clarity improvements for very low resolution users.
— Minor tweaks. (Thanks hzx_fps!)
— Mild optimizations at the A Bombsite and Mid.
— Finishing visual touches.


  • Andrew Lane and Twistzz like this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#903 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 05 December 2020 - 14:44 PM

Release Notes for 12/4/2020

2020.12.04 - cs_blog_tag.png

[ MISC ]

– Fixed names for several Operation Broken Fang patches to appear as different Steam Community Market commodities.
– Fixed Sir Bloody Darryl’s death sound.
– Fixed a regression with soft shadows under agents.
– Fixed demo playback for the compatibility version of Mirage.
– Added “Looking to Play: Guardian” for people looking to play Guardian and Strike missions with a partner.
– Fixed mini-scoreboard alignment when showing player counts.
– Removed vote to change map in Retakes.
– Reduced round restart delay to 5 seconds in Retakes.
– Fixed ping icons to show actual pinged weapon or bomb in all game modes.
– Fixed ping icons to become transparent when player’s crosshair pointing directly at them.
– Localization updates.
– Improved stability.


  • m@ryo tiger likes this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#904 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 08 December 2020 - 19:32 PM

Release Notes for 12/7/2020

2020.12.07 - cs_blog_tag.png

[ MISC ]
– Fixed a crash related to pinging rotating car model in Engage.
– Fixed Operation Shop buttons to appear correctly on OSX and Linux.
– Fixed a rare bug when several Broken Fang Premier game settings could get applied in regular Competitive matches.
– Added background movie fallbacks.

[ MAPS ]
Guard

– Blocked off construction corner.
– Added new cover for players entering the site from connector.
– Pulled drop a little closer to site.
– Shifted all covers on site to adjust angles towards bridge and archway.
– Slightly shifted connector between back alley and site.
– Partially restricted sightline between connector and pit.
– Decreased depth of restaurant corner.
– Decreased depth of VOOLT corner.
– Mitigated head peek close at stairs tunnel.
– Slightly mitigated head peek behind dumpster.
– Added minor visual details.
– Various texture updates.
– Dehexagonized beer bottles.
– Removed collision on window planters (Thanks Bubza101).
– Fixed missing faces on beer crates.
– Fixed a pixel gap on street (Thanks u/iBearably).
– Fixed grammatical errors on street signs (Thanks Sysel).


My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#905 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 10 December 2020 - 13:31 PM

Release Notes for 12/9/2020

2020.12.09 - cs_blog_tag.png

[ MISC ]
– Ping notifications will fade when aiming near them and be fully transparent when aiming directly at them.
– Lowered volume of background scenery when Ancient is selected.
– Lowered volume of female death sounds.
– Resampled older sounds for HRTF.

[ MAPS ]

MIRAGE
– Fixed clipbrushes for Retakes.

ANCIENT
– Reduced soundscape volume.
– Tweaked ambient light levels in some locations.
– Added additional lights to dark corners.
– Removed metal pillars by backdoor entrance to B site.
– Scaffolding by B site can now be shot through.
– Blocked visibility between boxes on A site.
– Tweaked blending for better player reads in some locations.
– Redid visual language of ledges around mid, more obvious what is/isnt pathable.
– Marked additional props for low end CPU/GPU culling.
– Mossy walls no longer surface type ‘grass’.
– Fixed invisible pottery.
– Removed some visual clutter around backdoor to B.
– General optimizations.
– Feneral clipping fixes.
– Added de_ancient_zoo VMF to SDK for community map makers.

FROSTBITE
[General]
– Improved performance.
– Improved loot spawns.
– Changed certain doors to improve gameplay flow.
– Fixed reported cases of physics objects falling through displacements.
– Fixed rare cases of weapon drops getting stuck in the border clipping.

[Beta]
– Reworked the bar building for improved gameplay.

[Radio]
– Fixed rare cases of drone deliveries falling through the ground.

[Tourist]
– Clipped fence around the electrical building to allow for easier jumps onto roof.

[Ski Slopes]
– Made it easier to grab onto the ladders on the ski lift posts.

[Cove]
– Fixed floating counter on security gate.

[Village]
– Reworked the village buildings for improved gameplay.

[Misc]
– Fixed various stuck spots.
– Fixed various spots where loot would get stuck.
– Avalanche sound is now quieter and plays only after the first wave.


  • iMan likes this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#906 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 18 December 2020 - 08:20 AM

Release Notes for 12/17/2020

2020.12.17 - cs_blog_tag.png

[ OPERATION BROKEN FANG ]
– Adjusted first person arm models for Operation Broken Fang agents.
– Adjusted end of match animations for Operation Broken Fang master agents.
– Fixed a bug that could allow extra stars to be earned from missions. Going forward players will be correctly limited to receiving the total number of stars available from all unlocked cards.
– Kick player vote is now disabled in Broken Fang Premier pick/ban arenas.
– Fixed kill distance in missions UI to be correctly rounded for display.

[ MISC ]
– Added 2021 Service Medal to be awarded for outstanding service and achievement starting from January 1, 2021 GMT.
– Donate weapons to teammates in need! Hold the buy menu donation key (CTRL by default) when purchasing a weapon to donate to teammates without dropping your primary weapon. You can change the “Buy Menu Donation Key” in settings.
– Game settings now have a search box to quickly find and jump to any setting or key binding.
– Zeus restrictions in Casual, Wingman, and Competitive modes are now the same as all other weapons.
– Adjusted Retakes clip areas in Inferno, Mirage, Nuke, Train, and Vertigo

[ MAPS ]
Guard
– Repacked radar

Elysion
– Fixed a pixelwalk outside on the glass.
– Fixed a pixelwalk on the Elysion sign on A site
– Fixed a pixelwalk on the umbrellas outside.
– Fixed the pixelwalks on the doorframes
– Players were able to jump on top of the A sign on A site
– Player were able to jump on top of the small palm plant
– Players were able to 2 man boost outside and see into the site from an unfair position
– Players were able to run boost on the windows railing on A site
– The ladder outside has been removed
– Reduced the foilage outside, players were able to hide
– Waterfalls have been deleted from the white walls. Caused the smoke to become see through.

Apollo
– Reduced props that draw for people on very low and low settings to hopefully help FPS levels across the map. (Thanks Shavitish)
– Reduced CT spawn Cover to make it easier to clear
– Improved model shuttle collsions to make walking over nicer
– Reduced non-designed headpeaks across map (Thanks CF-166)
– Fixed car fade in CT spawn (Thanks Sylikoira)
– Fixed a few boost exploits
– Updated to radar to a more simple single layer one
– Reduced foliage over key angle (Near moonroom/CT spawn)
– Fixed a number of grammar and spelling mistakes (Thanks Dogman15 + Marisakiri)

Anubis
– Widened A main entrance
– Simplified A connector area
– Got rid of the deep corner below the windows on A
– Got rid of the wall near the pillar at Waterfalls A site and reduced some corners to hide in as a CT
– Some other minor things 3kliksphillip will probably find out


  • yAX.. likes this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#907 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 08 January 2021 - 10:22 AM

Release Notes for 1/7/2021

2021.01.07 - cs_blog_tag.png

[ GAMEPLAY ]
– When a player disconnects or is kicked in classic competitive and wingman modes, they will no longer be replaced by a bot. If the entire other team leaves, one bot will be left on the other team, idling in spawn.
– Fixed bots not navigating properly in Warmup arenas.

[VIEW MODELS]
– Reduced size of SWAT sleeves matching all existing models.

[ MISC ]
– Fixed a crash in Windows dedicated server when “version” command is issued.
– Pings no longer move when walked over by characters, and will no longer highlight weapons in competitive matches.
– Adjusted Retakes clip areas in Mirage and Train

[ PERFECT WORLD ]
– Accounts that completed government identity verification have been upgraded to CS:GO Prime Account Status for Steam China.

[ MAPS ]
Ancient
– Further optimizations
– Fixed some clipping bugs

Cache
-Fixed a pixel-gap in the Cargo containers in T-Spawn (Thanks to the perceptive individual that reported it to 3kliksphilip!)
-Fixed Cargo containers not having their proper colors.
-Fixed bomb explosions being visible above the A site. (Thanks markman2575!)

Engage
– Removed several boost spots
– Added stairs in the garage for better rotation flow
– Breakable glass ceiling around A-site and Mid. Smokes and flashes can now be used on A-site
– Removed “office” area on mid
– Added ladder on A upper CT side
– Both entrances of the hut are now wider for better player traffic flow between A-site and Mid
– Lowered A upper and bridge to make entire bombsite more readable
– Removed several awkward angles on A-site
– Removed excessive areas on A-site
– Removed clutter on A-site
– Better FPS around the whole map

Guard
– Widened inner part of connector
– Reduced size of restaurant corner
– Adjusted tarp positions on truck to eliminate some angles
– Lowered half-wall at stairs
– Adjusted timings by pushing CT spawns back a bit
– Shifted crates next to tower further towards pit
– Enhanced visibility for various long range angles
– Removed electric box next to bikes
– Reduced amount of breakable glass at shop
– Blocked angle from CT boost to pit
– Increased size of ladder hole
– Added location names
– Fixed players being able to see into the tower area when boosted at dumpster (u/ReVoLTimE)
– Fixed some Z-fighting and intersecting geo (Thanks Joaokaka1998)
– Fixed various visible nodraw textures (Thanks Joaokaka1998, Fnugz, u/TheSpudd, u/ReVoLTimE)
– Fixed various bomb stuck spots (Thanks Joaokaka1998)
– Fixed player stuck spot on street (Kerluck)
– Clipping adjustments throughout the map (Thanks Joaokaka1998, u/ReVoLTimE, Kerluck)
– Minor visual adjustments and enhancements


  • m@ryo tiger, Pelicanu', yAX.. and 2 others like this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#908 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 21 January 2021 - 13:31 PM

Release Notes for 1/20/2021
2021.01.20 -

[ POSIX ]
– Updated to the latest version of SDL library for Linux and OSX.

[ RETAKES ]
– Improved loadout cards assignment logic.
– Fixed a crash when players change teams during freeze time.
– Enemy loadout card no longer provides enemy pistol.
– Fixed a rare case when an extra C4 could spawn.

[ MISC ]
– Adding official game servers in Argentina.
– Fixed settings search UI for non-Latin languages.
– Updated AK-47 | Anubis wear alpha

[ MAPS ]
Apollo
-Fixed issues with previous update(thanks Fnugz)
-Made glass breaking more consistent (thanks T1mure)
-Replaced and realigned textures
-Fixed some gun stuck spots (thanks JustAlex)
-Deleted upsetting bench (thanks sprunk)
-Realigned some assets (thanks fnugz)
-Deleted some cans people thought were smoke grenades
-Fixed boost spots (thanks poop)
-Reduced assets in giftspot and other general optimizations for lower end computer.
  • yAX.. and Andrew Lane like this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#909 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 28 January 2021 - 19:22 PM

Release Notes for 1/27/2021

2021.01.27 - cs_blog_tag.png

[2020 RMR Stickers]
– Team Stickers featuring the best-performing regional teams from the 2020 Regional Major Ranking events are now available for purchase. 50% of the proceeds go to the teams who participated in the 2020 RMR.

[GAMEPLAY]
– In Competitive and Wingman, if your team has fewer players than the opposing team for 3 or more consecutive rounds in the half, each of your team members will receive a $1000 ‘Shorthanded Loser Income’ following a round loss. This does not apply in cases where a player was kicked.
– In Competitive and Wingman, each team has one 2 minute technical timeout that will be automatically initiated the first time a teammate disconnects. The timeout will end early if the teammate abandons or reconnects to the match.
– Pinging now displays the name of the pinged location. (Thanks, VasaLavTV)

[DANGER ZONE]
– Added client convar to control automatic parachute behavior. Set cl_parachute_autodeploy 0 to disable automatic parachute activation.

[MAPS]
Elysion:
-Outside
-Fixed a boost spot near the entrance to A site.
-Fixed a pixel walk on the door hinges (both doors).
-Improved the clipping of the roof.
-Grenades now bounce more predictably off the wall.

-A site
-Improved the clipping on the A sign.
-Fixed a pixel walk on top of the wall.
-Fixed a gap in the center wall on site.
-Grenades now bounce more predictably off the A sign, Elysion sign, art on the wall, wall in connector, the wall on site and the poles connecting to the roof.

-Main hall
-Grenades now bounce more predictably off the art work and painting.

-Middle
-Fixed a boost spot where players were able to jump on top of the waterfalls.
-Fixed a pixel walk on the lower levels of middle.
-Fixed a pixel walk on the light fixtures (not sure how you would get up their but you cannot trust anyone).
-Grenades now bounce of more predictable of the grey poles inserted in the wall, the wall with the waterfalls and the wall near T spawn.

-CT spawn
-Fixed a pixel walk on the clock (clock has been made non solid).
-Fixed a pixel walk on the glass wall.

-T spawn
-Fixed a pixel walk on the clock (clock has been made non solid).
-It is no longer possible to jump on top of the light above the desk.

-Generally improved the clipping.


  • ηєвυηα likes this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#910 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 30 January 2021 - 09:35 AM

Release Notes for 1/28/2021

2021.01.28 - cs_blog_tag.png

[Stickers]
– Logo adjustments on several stickers

[Gameplay]
– Fixed bug on guardian mission.


  • ηєвυηα likes this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#911 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 04 February 2021 - 07:54 AM

Release Notes for 2/3/2021

2021.02.03 - cs_blog_tag.png

[GAMEPLAY]

– Short-handed income is now given after every round regardless of a win or loss.
– Broken Fang Premier team timeouts have changed from 4x half-minute timeouts to 2x one minute timeouts.


  • ηєвυηα likes this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#912 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 20 February 2021 - 11:20 AM

Release Notes for 2/17/2021

2021.02.17 - cs_blog_tag.png

[MAPS]
– Anubis
— Reskinned the signs and information boards
— Fixed the wallbang through the trim on the mid building between double door and the CT house
— Added some grenade clips to prevent weird grenade bouncing on A heaven

– Engage
— Fixed several visual issues
— Removed boost spots
— Updated Bot NAV (Thanks Ham)

– Apollo
— Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord
— Fixed spawn boost exploit (thanks Marius)
— blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)

– Frostbite
— Removed window glass from buildings to improve gameplay
— Fixed exploit in Town
— Fixed stuck spots
— Fixed certain visual errors
— Adjusted border clipping
— Fixed floating exploding barrel/turret spawns
— Adjusted prop fade distance in the bunker
— Added drone clips to buildings at Tourist and Radio

[MISC]
– Pings no longer highlight players. This eliminates any instances of being able to reveal a hidden enemy.
– Fixed a bug which caused the incorrect footstep sounds to be played on some surfaces.
– Fixed short-handed bonus being given in Guardian mode.
– Fixed visual shuffle in map vote at end of match.


  • Pelicanu', yAX.. and Andrew Lane like this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#913 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 02 March 2021 - 20:47 PM

Release Notes for 3/1/2021

2021.03.01 - cs_blog_tag.png

[ Misc ] 

– Fixed a bug that allowed enemy players to spawn outside of their spawn location.
– Fixed a case where players would see a second bomb in retakes mode.
– Fixed some cases where dropped weapons exited the play area.


  • prody, The Blur, yAX.. and 1 other like this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#914 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 4 weeks ago

Release Notes for 3/15/2021

2021.03.15 - cs_blog_tag.png

[ MISC ]
– Fixed “env_fade” entities for “only triggering player” configuration.
– Added vscript function ScriptTraceLinePlayersIncluded.

[ MAPS ]
Updated Guard to the most recent workshop
– Fixed boost spot on arches (Thanks @FilyandraXBL)
– Fixed nodraw behind CT Spawn (Thanks Mii Fanboy)
– Fixed various spots where players could get stuck on walls (Thanks @FilyandraXBL, Mii Fanboy, Kerluck, @goodchicken45)


  • yAX.. and Andrew Lane like this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#915 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 4 weeks ago

Release Notes for 3/18/2021

2021.03.18 - cs_blog_tag.png

[ STORE ]
– Owners of Hades on Steam, after they accrue sufficient playtime in the game, will receive The Hades Music Kit in CS:GO.
– Two new music kits – “The Lowlife Pack” by Neck Deep, and “CHAIN$AW.LXADXUT” by Scarlxrd – are now available for purchase in-game.
– Added the Poorly Drawn Sticker Capsule featuring a variety of poorly drawn stickers.

 


  • Pelicanu' likes this
My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png


#916 OFFLINE   Wicked

Wicked

    Owner Founder

  • Administrators
    • Member ID: 1,313
  • 4,608 posts
  • Tara :

Donator

Posted 2 weeks ago

Release Notes for 3/29/2021

2021.03.29 - cs_blog_tag.png

[ OPERATION BROKEN FANG ]
– For a limited time, Broken Fang Premier is available for everyone.
– Operation Broken Fang Passholders will play in Prime Account Status queue when matchmaking for Broken Fang Premier.

[ MISC ]
– Fixed Steam networking sockets implementation to dynamically load “wlanapi.dll” system library and to work on Windows Server systems which don’t have Wireless LAN Service enabled.
– Adjusted Zeus texture to read Zeus X-27. For the record, this counts as a Zeus skin.


My Signature

SUSTINATOR AL CAMPANIEI CSplayer FARA CODURI!
http://www.astramania.ro

102_1002.png

wolf.png